tag:blogger.com,1999:blog-1849891810204688064.post2342548044026653755..comments2019-09-20T23:31:37.246-07:00Comments on Comma, Blank_ has moved! Change your links to our new URL, www.PapersPencils.com!: Alternative Fantasy Race RelationsLShttp://www.blogger.com/profile/15495083228566425216noreply@blogger.comBlogger2125tag:blogger.com,1999:blog-1849891810204688064.post-11886083738377530902011-11-06T02:13:57.104-08:002011-11-06T02:13:57.104-08:00@-C: I do understand that. That's what I meant...@-C: I do understand that. That's what I meant by "if the player already knows what their character should know, it helps speed things along." None the less it's a strong criticism. <br /><br />That said, I don't think we should be too quick to limit ourselves from exploring different interpretations of fantasy tropes. While it can slow gameplay somewhat, it can also make things more interesting if handled properly. (such as telling your characters what they should know in-game, rather than trying to explain everything to them before play begins.)LShttps://www.blogger.com/profile/15495083228566425216noreply@blogger.comtag:blogger.com,1999:blog-1849891810204688064.post-49665364165536294992011-11-06T01:54:36.423-08:002011-11-06T01:54:36.423-08:00The reason is, of course, that every item that cha...The reason is, of course, that every item that changes is another obstacle to a player reaching the play of the game. The tropes stay consistant to facilltate play.<br /><br />Also, assuming they aren't people in funny hats, it's quite a task to make a non-human world seem appropriately alien, without it obstructing play.-Chttps://www.blogger.com/profile/02331863932906631618noreply@blogger.com